#pragma once
#ifndef CONFIG_H__
#define CONFIG_H__

// Uncomment one of the following lines and recompile to run the corresponding scene
constexpr int nder = 1; // teaser, validation, cube, branches, tree
// constexpr int nder = 2; // corridor, bunny 
// constexpr int nder = 121; // height field
// constexpr int nder = 59; // sofa

constexpr double EdgeEpsilon = 1e-3f;
constexpr double ShadowEpsilon = 1e-3f;
constexpr double AngleEpsilon = 1e-4f;

#define SHAPE_COMPUTE_VTX_NORMAL

// #define INCLUDE_NULL_BOUNDARIES


#endif
